cc.glsn.soundrelay
Class SoundRelayServer

java.lang.Object
  extended by cc.glsn.soundrelay.SoundRelayServer

public class SoundRelayServer
extends Object

Sound Relay Server
Reads audio data from some sort of audio line-in
And sends that data to clients who connect on the given TCP port.

It works for me, but is hacked togather. I'm probably not selecting the audio line in the right way. I'm not supporting changing the sampling rate or any of the other easily changed items.

All exceptions are caught by user.
Command Line Paremeters: SoundRelayServer port
port - TCP port number to answer on


Constructor Summary
SoundRelayServer(String[] Args)
           
 
Method Summary
static void main(String[] Args)
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

SoundRelayServer

public SoundRelayServer(String[] Args)
                 throws Exception
Throws:
Exception
Method Detail

main

public static void main(String[] Args)
                 throws Exception
Throws:
Exception