cc.glsn.soundrelay
Class SoundRelayServer
java.lang.Object
cc.glsn.soundrelay.SoundRelayServer
public class SoundRelayServer
- extends Object
Sound Relay Server
Reads audio data from some sort of audio line-in
And sends that data to clients who connect on the given TCP
port.
It works for me, but is hacked togather. I'm probably not selecting
the audio line in the right way. I'm not supporting changing the sampling rate
or any of the other easily changed items.
All exceptions are caught by user.
Command Line Paremeters: SoundRelayServer port
port - TCP port number to answer on
SoundRelayServer
public SoundRelayServer(String[] Args)
throws Exception
- Throws:
Exception
main
public static void main(String[] Args)
throws Exception
- Throws:
Exception